NEW RELEASE FILM REVIEW || Seen at Genesis, London, Monday 4 August 2014 || My Rating good
You can’t deny that Marvel Studios have done a good job at shaping their film presence over the last decade, in a way that goes well beyond just giving Stan Lee his surely contractually-obliged cameo (and yes, there’s one here too). It just seems, though, as someone who is coming over time to appreciate a well-written screenplay, that there’s an overabundance of detail (of plot, characters, worlds, special effects, music and noise): a sensory overload at times. Maybe that’s to do with the source material, but for a two-hour film, there certainly are a lot of distractions. Partly that goes with the fantasy sci-fi setting, but the opening half hour features plenty of breathless cross-cutting between all-but-identically-named worlds, blathering on about nonsense with silly names, trying to sketch out various tribal allegiances that you need series TV (or a comic book) to really do justice to. At the core of the plot, though, is a mysterious orb, a classic MacGuffin whose purpose and power is fairly redundant. After all, the point is surely the journey of the five outlaw protagonists, led by Chris Pratt’s likeable goofy Andy Peter “Starlord”, as they pursue this orb — and at that, the film succeeds.